Whether or not Fortnite's success caught Epic off guard is anyone's guess, but the developer is being surprisingly reactive and outlining where they plan to take the game in the coming months.
In a blog post today, Epic talked about how they plan to improve things like teaming up with friends, team killing, and improvements to the game's visual fidelity.
Epic wants to revamp the way players can play together, trying to fix the current system of Duos and Squads. Certain regions, like Oceania, don't even have Duos playlists, so the developer plans to take action to fix that.
As for team killing, Epic was forced to apologize for not having a proper system in place to combat the problem.
"We dropped the ball on addressing team killing," the developer wrote. "We take action based on player reports, but the system isn’t straightforward to use, and doesn’t let you know whether we took action or not. This needs improvement. Last week we started casting a wider net to catch current and past team killers and issued numerous warnings and bans. We are also working on better analytical models to weed out the worst offenders and long term would love to have the ability to pair you with players with good reputation."
You can check out the blog post at the source link at the below, but one notable aspect is that Epic is looking to maintain 30 frames per second on the console as its main target and does not look to be increasing or lowering it at all.
[Source: Fortnite Blog]
Epic has been very reactive to the Fortnite community, which is the key to a longterm successful multiplayer game. With their insistence on going after cheaters, though not in all the smartest ways, Epic does seem like they want to foster a healthy community.